I’m using optical flow to control the position of some glowy things. Glowy things made with a fragment shader. Everything built with openFrameworks and Kyle McDonalds wonderful addon ofxCv.
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Optical Flow Test
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I’m using optical flow to control the position of some glowy things. Glowy things made with a fragment shader. Everything built with openFrameworks and Kyle McDonalds wonderful addon ofxCv.
Continue reading →